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Command And Conquer: Generals Cheats for Macintosh

Command And Conquer: Generals Macintosh
Genre
Platform Macintosh
No. of Players
ESRB

 
Hint: Americans: Prevent enemy from passing:

When playing as the Americans, put six Rocket Soldiers and four Snipers inside a building. They will stop any enemy movement nearby, even the helicopter combat drop. The Rockets Soldiers will tear any vehicle and airship, while snipers take out Soldiers. You can use this to defend your base or specific places.

Hint: Americans: Helicopter pilots always eject:

If you are playing as the Americans and a ranked (veteran, elite, or heroic) helicopter gets shot down, you can force the pilot to eject. Quickly use the green drag-box to attempt to select the helicopter as it is falling out of the sky. You will not actually select the crashing aircraft, but the pilot should eject every time.

Hint: Americans: Tomahawk kills:

Have a Tomahawk set on "Guard" on a cliff and it will kill anything with its guided missiles. It will sometimes miss fast objects like the GLA Tech, etc.

Hint: Americans: Easy final mission:

At the start of the game, use your promotions to get an A-10 airstrike, fuel air bombs, and start building Aurora bombers after have the Strategy Center. After that, capture the Chinese base. Build a War Factory and other things. Make about five Overlords, one with a Propaganda Tower and the rest with Gatling Cannons. Make another drop of zone. Then, start making Inferno Cannons. Leave two Overlords at your Chinese base. Then havve the rest of your forces attack the GLA. Also when you have enough money, build a Nuclear Missile and two Particle Cannon Uplinks. Use them on the GLA and victory is yours.

Hint: Americans: Attack strategy:

First, build a squad of about ten to fifteen Humvees. Upgrade them all with TOW missiles and Battle Drones, but get one with a Scout Drone. Then buy 50 to 75 Rocket Soldiers (five for each Humvee) and load them up in the Humvees. This can be used to defend your base or attack your enemys base. If you want to capture the enemy buildings as well, build about an extra five Humvees and load them up with Rangers, with Capture Building and Flashbangs. Flashbangs are used to clear out garrisoned buildings. Also, upgrade those five Humvees with Scout Drones.

Hint: Chinese: Bigger nuclear explosion:

First, build a Nuclear Missile. Then, upgrade the Mine Cluster (must gain three star generals first). When the Nuclear Missile is ready, drop the Mine Custer at the enemy base. After that, launch the Nuclear Missiles to where you dropped the mine.

Hint: Chinese: Defend base:

Have some Gattling Tanks and Tank Hunters to defend the base. Also have a Speaker to heal the troops. The Tank Hunters will kill all the tanks and the Gattling Tank will kill all the soldiers and aircraft.

Hint: Chinese: Quick win:

First get a Radar, then quickly get a Dozer to build a Supply Depot. Quickly build a Factory and start pumping some APsS (Troop Crawler) and send them to the enemy base. Have at least two APCs. Then, swam them with your infantry.

Hint: GLA: Two armies for the price of one:

Use Jarrem Kell to kill the driver of an USA or China Construction Dozer. Then, send a soldier or Jarrem inside the dozer. You will be able to construct all the installations of that army.

Hint: GLA: Quick win:

At the start of the match, build an Arms Dealer as soon as possible. Once established, build a Technical and send it directly into your enemies base around the side where they have no defenses. Considering this is done at the start, if you were quick enough they will not have any defenses at all yet. Once in the enemys base, start shooting their supply trucks or running over their workers that are collecting money. Note: This will not work if the enemy is the USA; fill the Technical with Terrorists, go over to their base. and blow up their Supply Depot. This little and inexpensive attack will cause major problems for your enemy because it will stop them receiving money for about one minute, allowing you to get an extra $3,000 dollars or so. If you are playing online, your enemy is most likely to surrender after this ordeal.

Hint: Americans or Chinese: Effective base:

First, build two Construction Dozers (one for Power Plant and one for Barracks). When they are done, build two Supply Depots and send those two Construction Dozers to the area that you are defending. When you have enough money and power, build a Bunker and a Gattling Gun next to it. When done with that, build moer Gattling Guns and about three or four more Bunkers. Fill the Bunkers with Rocket Soldiers. When they attack, the Rocket Soldiers will tear the vehicle apart and the Gattling Gun will kill the men. When they attack by air, both the Rocket Soldiers and Gattling Guns will defend your base.

Hint: Americans or Chinese Using GLA as secondary force:

This trick is more effective when fighting against hard or brutal enemies. First, fight against a GLA opponent. They will almost always build a Resource Collection building at other collection points other than the one nearest to their base. Allow them to do so. Send a few Paladins accompanied by a duo of Humvees to eradicate one of these secondary bases. Capture the building, and immediately build a Worker. Send him back to your base and you can start your own GLA force.

Hint: Homeland Alliance map:

At start, build a Bulldozer or Worker. Send both to the center of the city. Build a Supply Center and Barracks. Sell your Command Center and build a new one in the city. It will be easy to guard the city when playing against the CPU. Just send Missile Defenders, Rpg Troopers, or Tank Hunters into the buildings at the edges of the cities (about ten to twenty per side). Stay within the city and you will be unstoppable. Note: This works best as the Chinese.

Hint: Allied artillery:

Use the Strategy Centers Bombardment. It will be same as the Artillery. Note: If you shoot very close to the Strategy Center, it cannot fire.

Hint: Multiple Commanche Rocket Pod attack:

When you have upgraded the Commanches Rocket Pods, go to the area you wish to attack. Select the Rocket Pod ability. After you initiated the Rocket Pod attack, quickly switch to the Commanches normal attack (machine guns and Hellfires). This is useful when destroying a battalion of tanks in close formation.

Hint: Launch two super weapons for the price of one:

This trick only works with the SCUD Storm. Build a SCUD Storm. Once you can fire it, click it once. Then, attack a target like you would with a regular unit. You will not hear any message that the SCUD Storm has been launched. You must wait for the first nine SCUDS to drop before you can fire it regularly.

Hint: Taking out large groups of infantry and tanks/buildings:

Make as many Humvees as desired. Create an even number of them. Upgrade to TOW Missiles. Fill half of the Humvees with Snipers and the other half with Missile Defenders, RPG Troopers, or Tank Hunters. If you also want to capture buildings, make another set of Humvees with Rangers, Red Guards, or Rebels and upgrade to "Capture Buildings".

Hint: Flying man:

Destroy one of the GLAs assault trucks (Technicals) and the rebel in the back will go flying. Note: Sometimes the rebel can get hit when falling if there area lot of Technicals, however this is rare.

Hint: Skirmish award requirements
Air Wing Honor: Build over 20 aircraft in a solo or multi-player mode mission.

Apocalypse Honor: Build each of the Super Weapons.

Battle Tank Honor: Build over 50 tanks in a solo or multi-player mode mission.

Blitz Honor: Defeat an enemy in less than 10, 5, or 3 minutes.

China Campaign Honor: Complete Chinas campaign mode

Endurance Honor: Complete all Skirmish maps

GLA Campaign Honor: Complete GLAs campaign mode

Streak Honor: Win 3, 10, or 30 matches in a row.

USA Campaign Honor: Complete USAs campaign mode

Hint: Player ranks:

Get the following point total to advance to the corresponding rank. Note: They are earned in increments of three points for each victory.

Corporal: 5

Sergeant: 10

Lieutenant: 20

Captain: 50

Major: 100

Colonel: 200

Brigadier General: 500

General: 1,000

Commander in Chief: 2,000
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