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Start the game with "console-cheatcc" parameter in the command line, and youll be able to bring up the console with ~ key. Type the following cheat codes in the console during the game: Result - Code: Enable extras cheat - extras fnkqrrm Send admin message to all clients (host only) - admin_message (message) Sends chat message to all clients (host only) - message (message) Toggle framerate display - fps View game in progress info in console window - game_info End current game (host only) - gameover Kick and ban a user from the game (WOL server only) - kick Set max net update think rate (times per second) - net_update_rate View player info in console window - player_info End game and quit to Desktop (dedicated server only) - quit Shutdown slave server (dedicated master server only) - quit_slave slavename Quit to desktop and restart process (dedicated server only) - restart Toggle half pixel bias in screen text - screen_uv_bias Set total bandwidth budget out - set_bw_budget_out (bps value) Endless time in Skirmish mode If You are getting tired of getting only 25 minutes of playtime in the skirmish mode (multiplay practice) Simply open the "svrcfg_skirmish.ini" file under westwoodRenegadeData directory. Not only can you change gametime (0 = endless), but you can also change the amount of money you start with.. Buggy Rush from Berserker Since the Nod Buggies are only 300 credits, a couple guys can buy some and take a passenger with them. The most effictive combinations would be 2 Engineers, A Technician and an Engineer, 2 Technicians, or a Technician and someone to cover them. Since GDIs Advanced Gaurd Tower doesnt destroy the Buggies extremely fast they can usually get to a building and drop off their passengers to make short work of any building. Change Map List You can also put a maplist into the svrcfg_skirmish.ini, but it will still play the original map first. Heres an example of what the map list will look like: MapName00=C&C_Canyon.mix MapName01=C&C_Hourglass.mix MapName02=C&C_Mesa.mix MapName03=C&C_Volcano.mix Then, after you finish the first round on C&C_Under, it will load Canyon. There will be no AI on the other maps, but at least you can run around, explore, and get an idea for rush tactics. You can see all the multimaps in the appropriate directory, just have the .mix filename as the map name. If you need a template, just make a dedicated (or non-dedicated, I suppose) server configuration and save the config. It will be an INI file that you named for it when you saved it. It will look exactly the same, and you can see how it manages the maplist and other variables. Dealing With Mutants: When you come up against those tiberium mutated monsters, use either a laser-based weapon or the flame thrower - shooting them with tiberium guns like the chem sprayer only heals them. Better Hum-Vees and Dune Buggies: To augment the destructive ability of any vehicle, try becoming a Technician or Hotwire and rig your ride with proximity mines! Burning Chem-Warriors: NOD Chem-Warriors are highly vulnerable to fire. Flame on! Too bad the GDI cant get flamethrowers in multiplay...
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